User blog:MrYokaiAndWatch902/Rankings for Upgrades in BTD6

WIP
 * S
 * True Sun God - WHO NEEDS EXPLAINING?! I guess YOU do, if you haven't played BTD 6.
 * Perma-Spikes - When you plop a #/2/5 Perma Spike near the end, you're 90% unstoppable. Just make sure the Perma-Spikes go fast!
 * Total Transformation - Why the heck does this deserve S? Because once you mix it with Plasma Monkey Fanclub you've got total destruction. It's a great ability, and it's like Hugsplosion but killer! Just make sure to get a MIB.
 * A
 * First-Strike Capability - Wave 95's difficulty will be WAY lower with this. DDTs will become Camo Regrow Ceramics, and possibly just CERAMICS.
 * B
 * Grandmaster Ninja - Don't let the text fool you, kids! It's not the Bloonjitsu but with faster shurikens! It's Supermonkey but as a NINJA! Seeking Shuriken will allow it to become KILLER and the shurikens will be all-seeing nightmares to the Bloons! Still can't pop lead, sadly. UNLESS WE MIX THE POWERS OF ACID AND MIB!
 * Icicle Impale - Spams icicles to freeze everything! Unless you have Metal Freeze this can't pop Leads. BUT WHO EVEN NEEDS 2/X/5 ICICLE IMPALES?!
 * C
 * Elite Defender - It's good, when combined with Permabrew or any extra damage sources, it pops more. At 2/X/5 it becomes WAY PAST KILLER.
 * Ray of Doom - Confirmed to be the Tier 5 upgrade. I'm not lying. Hopefully it retains the same awesomeness as when we last seen it.
 * D
 * E
 * Ultra Juggernaut - It's fine, but it can't handle a MOAB sadly.
 * Tsar Bomba - Really, really, weak. The only positive thing is the Tsar Bomba which does 3000 damage. Like THAT'S enough to fight Wave 79 on #OUCH without SLOWING towers. Singling them, I mean.
 * Prince of Darkness - (continues Soulbind) BUT, however, undead MOABs can't single a MOAB. WHAT!
 * F
 * Super Brittle - Overall, the biggest waste of money in the game. 25,500 cash to BUY this upgrade. Guess what? The icon is a complete lie. It only does FIVE damage to Bloons. Enough to handle a Ceramic, but no MOABs. Not to mention the small range. And freeze limit. Wait, let's see the connection!
 * https://vignette.wikia.nocookie.net/b__/images/f/f3/Bmc_noconnect.png/revision/latest?cb=20181014031051&path-prefix=bloons
 * The connection is dead. The connection for killing MOABs is dead, so it only does FIVE damage.
 * Glue Storm - Even with Corrosive Glue, MOAB-class bloons will not be covered in glue from the storm.
 * Avatar of Wrath - After getting extra range, speed boost on lost lives, speed boost on popping rate, and speed boost for Druids in its range, you get the AVATAR OF WRATH. "The more bloons there are, the more damage it does!" Like that's enough to handle Wave 61! Grouping will be TIGHT and actually the description means the stronger the Bloons are the more damage it does! NOT TO MENTION IT STILL CAN'T POP LEAD.
 * Soulbind - Suppose you have 30 lives left and each Ninja Monkey were 10 lives. Waste those lives, son. You become weaker, apparently. More lives are not enough to suffer through DANGEROUS waves. It's replaced, thank gosh.
 * Bloon Crush - Like Tsar Bomba, the guy who made his very own rankings chart is wrong. All Bloon Crush does is deal six damage to Bloons and stun them.
 * Super Mines - For a cost of, I don't know, 148,750, you get an upgrade which does... an attempt to get better. It gets F becaues of the price, and if the price was reduced then it would be atleast D. In fact the "Super Mines" only create larger explosions and attempt to pop the heck out of a DDT. "But wait! Isn't this the biggest waste of money?" No, it atleast DOES something helpful (create Super Mines which can just pop MOABs down and stuff but can't really handle DDTs), but the cost is dumb for such a weak tower. For more information please re-read Super Brittle.